![]() “Tunic lead Andrew Shouldice and I have been a big fan of audio puzzles for a long time,” explains audio lead, Kevin Regamey. Innocuous enough at first, but once you learn about the ‘Holy Cross’ and see that other golden items in the game have some significance… well, you start to open your ears, as well as your eyes. At one point in the game, you’ll see a set of wind chimes hanging off an old building. My personal favourite is a little secret that isn’t hidden in plain sight – like most of Tunic’s best bits – but rather in plain… sound. The chimes, and the corresponding achievement to go with them. The world of the game – simply called The Far Shore – is teeming with things to uncover, and even the developer seems to intone that the game still has plenty more tricks left up its sleeve. But a lot of the secrets in the game are dressing to the main story. ![]() You can complete Tunic without looking under the surface, to to speak the secrets you uncover may grant you extra items, more health, or even open up shortcuts. This technique is useful for a variety of reasons it will unlock doors (typically inscribed with runic markings hinting at which buttons you need to press), it will summon fairies (part of an end-game secret that will lead you to the tricky Golden Path), and it will resonate with certain gold items in the world that denote hidden secrets. Your little hero can use inputs on the D-Pad to ‘sing’ to the world, so to speak, and interact with objects that would otherwise be useless to you. Referenced multiple times throughout the adventure game’s in-game booklet, the ‘Holy Cross’ actually refers to your D-Pad. ![]() Right now.Īfter a few hours of cutting down shrubs, poking at walls, and sniffing around the corners of the world, you’ll unlock one of Tunic’s biggest ‘a-ha!’ moments: the ‘Holy Cross’. Watch on YouTube I implore you all: play Tunic.
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