How to make a pikachu with the keyboard How to Make Mario Keyboard - YouTube Hey guys i'm back again, i have another account to. by isabel_27 on May 16, 2010, 12:41ĪSCII Art Generator - Make your picture into textĪSCII Art This little program converts your picture to ASCII text art - a jumble of letters, numbers and symbols that do not appear to have any significance until you. Humane society thrift store cantonment fl - How to make a horse with keyboard symbols. How to make a horse with keyboard symbols How to Make Animals for Facebook by Typing on the Keyboard How to Make a Little Robot on Facebook IM How to Make a Squirrel on Facebook IM How to Make Little Animals in Facebook IM | ( UU)/ Dog o( '.' )o (UU)S/ Monkey ( 'v' ) ( vv ) Duck l l ( ' ' ) U Horse lol. Keyboard symbol Pikachu? - Yahoo! Answersīest Answer: :) hope it helps. You can use the keys from your keyboard to recreate Pikachu to send via email, instant. Pikachu is a character from the Japanese. If you are going to be generating many, it is recommended to load the database once and provide it to the function, otherwise it will be loaded each time.How to Make a Pikachu Using Keys | You can also catch pokemon in your python applications. Pokemon can equivalently use the -message argument to add a custom message to your catch! Pokemon -avatar can also use the functions on command line (from within Python): For example, whenever there is a “missing” or “not found” error returned for some function, I could show Psyduck, and the user would learn quickly that seeing Psyduck means “uhoh.” Finally, a detail like this can be associated with different application states. A user could learn some image associated with his or her access token, and if this ever changed, he/she would see a different image. Second, a method like this could be useful for security checks. I would want to use something that, when I fire it up, subtly reminds me that in my free time I am a Pokemon master. First, beautiful, or fun details in applications make them likable. On the surface, this seems very silly, however there are many good reasons that I would make something like this. …and the function get_pokemon takes care of retrieving the pokemon based on the id, pid. Pokemon = get_pokemon(pid=pid,pokemons=pokemons)Īvatar = "%s\n\n%s" print_screen = True: Pid = numpy.mod(hash(string),number_pokemons) # The IDs are numbers between 1 and the max :param include_name: if True, will add name (minus end of address after to avatar :param print_screen: if True, will print ascii to the screen (default True) and not return :param pokemons: an optional database of pokemon to use '''get_avatar will return a unique pokemon for a specific avatar based on the hash The function is pretty simple, it looks like this:ĭef get_avatar(string,pokemons=None,print_screen=True,include_name=True): This means that, given that the database doesn’t change, and given that the pokemon have unique IDs in the range of 1 to 721, you should always get the same remainder, and this number will correspond (consistently!) with a pokemon ascii. I take the hash of a string, and then use modulus to get the remainder of that number divided by the number of pokemon in the database. I came up with a simple algorithm to do something like this. ![]() I thought about this, and likely the basis for all of these avatar generators is to use the ID to generate a HASH, and then have a function or algorithm that takes the hash and maps it onto an image (or cooler) selects from some range of features (e.g., nose mouth eyes) to generate a truly unique avatar. Now that we have ascii images, each associated with a number from 1 to 721, we would want to be able to take some unique identifier (like an email or name) and consistently return the same image. ![]() Huge thanks, and complete credit, goes to the author of the original code, and a huge thanks for sharing it! This is a great example of why people should share their code - new and awesome things can be built, and the world generally benefits! Associate a pokemon with a unique ID New_image = image.resize((new_width*2, new_height)) # This scales it wider than tall, since characters are biased New_height = int(aspect_ratio * new_width) (original_width, original_height) = image.sizeĪspect_ratio = original_height/float(original_width) """Resizes an image preserving the aspect ratio.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |